Our game uses a heavily modified version of the rules originally penned by Mind's Eye Theater in the Laws of the Night guide. You can get a copy of that book for some greater details about the clan, but it should no longer be considered an authoritative source. Instead, we have written one rule book and have a second in the works for the purpose of this game.
This guide covers all rules with respect to new players and new characters. It has the lion's share of the important details that you need to play the game. Covering clans, disciplines, abilities, backgrounds, derangements, merits, flaws, and more, this is the guide to read if you're looking to understand 90% of what happens at game.
Read LARP 101 online as a Google document.
This rule book is currently in development. It will include the full rules for the remaining 10% of the game that isn't covered in 101. Ironically, it's possible that this book will end up being longer than the other. But, these rules are either less common or, frankly, unnecessary to the majority of the game. Rules like the nitty-gritty of influences, status, positions, alternate Moralities, etc. will all be covered here.
Our old handbook can be downlaoded here.