Larp 101: The World » the Disciplines
Disciplines are the supernatural powers possessed by vampires in story and legend. Generally, most powers ascribed to vampires exist somewhere among the Kindred, but only a very powerful vampire could come close to possessing them all.
Each clan has an affinity for a set of Disciplines that they learn more easily (listed above). The following Disciplines represent the abilities commonly found among the clans of the Camarilla:
- Animalism. Affinity for the bestial, both literal animals and the metaphorical vampiric Beast.
- Auspex. Heightened perception, which begins with enhanced senses and extends to extrasensory perception.
- Celerity. Speed far beyond the ability of mortals.
- Dementation. The ability to evoke madness in the mind.
- Dominate. Control of the will and minds of others.
- Fortitude. Extraordinary physical resilience.
- Obfuscate. The ability to disappear or change one’s appearance by clouding the perceptions of others.
- Potence. Superhuman feats of strength.
- Presence. The ability to manipulate others through overwhelming social manipulation.
- Protean. Reshaping the body to grow claws or take other forms.
- Thaumaturgy. The blood magic of the Tremere, with powers ranging from control of blood to weather to fire.